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80 Level Interview: The Animation of Hellblade

11/5/2017

 
Here is an interview I did recently with Artem Sergeev for 80 Level.

​We cover how I got started, how I tackled animating Senua and the Enemies, different tools I used and various challenges I encountered.

Read the full interview here.
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DAC-FRA talk: Combat Animation in Hellblade

10/7/2017

 
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​A talk I did recently at the Digital Art Conference in Frankfurt is now available to watch... for free!

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Hellblade Dev Diary 20: Movement and Control

2/6/2016

 
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The latest Hellblade development diary is now online. I may or may not have made a guest appearance to give a brief overview of the techniques I'm using to create the movement animation set for Senua.

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