ABOUTChris Goodall is an animator and game developer.
A year after graduating from the University of Bradford with a First Class Honors in Computer Animation & Special Effects, he started working professionally in 2009 at Ninja Theory, Cambridge UK. In 2017 this led to wrapping up on the multi British Academy of Film & Television Award (BAFTA) winning 'Hellblade: Senua's Sacrifice' and being nominated in an award for 'Outstanding Achievement for Character Animation in a Video Game' at the 45th Annie Awards in LA. Chris is currently working at Playground Games as Principal Gameplay Animator on the latest game in the Fable franchise. Full resumé available on LinkedIn. |
LATEST DEMO REEL
ADDITIONAL LINKS
Interviews
THU | A Day in the life of a Gameplay Animator
80 LEVEL | OCT 2017 | The Animation of Hellblade: Senua's Sacrifice
ANIM BREAK | DEC 2017 | Interview with Jason Shum
Talks
Anim Exchange | 2021 | Maya Workflow Tips
DAC-FRA | OCT 2017 | Combat Animation in Hellblade
THU | A Day in the life of a Gameplay Animator
80 LEVEL | OCT 2017 | The Animation of Hellblade: Senua's Sacrifice
ANIM BREAK | DEC 2017 | Interview with Jason Shum
Talks
Anim Exchange | 2021 | Maya Workflow Tips
DAC-FRA | OCT 2017 | Combat Animation in Hellblade