I'm working on a series of animation tutorials for video games where I will be focusing on creating action-packed, high quality keyframe animation with a complete breakdown of workflow, tools and pipeline.
To catch them on release you can follow me here or in the form below.
Also, if you have any suggestions of any additional topics you'd like me to cover in detail then feel free to drop me a line either in the comments below or through the contact page.
Here is an interview I did recently with Artem Sergeev for 80 Level.
We cover how I got started, how I tackled animating Senua and the Enemies, different tools I used and various challenges I encountered.
Read the full interview here.