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Enslaved: Odyssey to the West


Project overview

This was the first title that I worked on after joining Ninja Theory as part of their Animation Internship. Needless to say, I learnt a tremendous amount throughout the production of this game. 

Responsibilities:

  • In game cut-scenes. Responsible for the pacing, camera work, animation, transitions to and from gameplay and blending motion capture performance with hand keyed.
  • Motion capture clean up, both full body and facial.
  • Background character and environment animation.
  • Clean up and re-timing of core gameplay animation to fit the needs of design.